This is an old revision of the document!
As you might know I've written a couple of children's stories, one of them is actually quite suitable for a Blender platform game and later a cartoon as well, check out the images to see if you would be able to craft any of the characters, also I need sea stuff, seaweed, different types of fish, stingrays, jellyfish, sponges, black smokers etc.
Some of the requirements you'll understand when you see the images others you'll have to discuss with me.
IMAGES for inspiration
Map of the game area:
Create an ocean floor (big flat square)
Make a stingray appear - nearly flat rectangle
Make stingray move x, y, z
X forward motion - space button forward motion by arrow key, repetitive pressing
Y side to side motion will turn while holding - side arrow keys Z up arrow up key Z down arrow key down
Inactivate above controls
Make cube appear on ocean floor Make cube move y,y,z, and jump
Make cube stick to stingray rectangle if cube jumps onto flat rectangle inactivate cube control - activate stingray controls
place smokers (tall standing rectangles) on ocean floor - solid object
define smoke zone - represent with Cone above smokers
create collision detect on smoke
More advanced with real models Place seaweed on seafloor Create collision detect with seaweed, seaweed needs to slow down stingray and brush aside
place sponges on seabed - solids perhaps collectibles as par tof gameplay